EXP tracker

Reads the EXP number and the map off the shared game window. Nothing runs next to the game and nothing touches it. Your data stays with you: in this browser and, if you choose, in a file on your disk. Nothing is sent anywhere.

Source

No picture yet. Share the game window.

Calibration

1. Pick what the next box marks, then drag it in the picture above. 2. For the EXP number, start just right of the EXP label, leave room on the right for longer numbers, then type the text exactly as the game shows it and press Learn. Digits not seen yet are learned on their own later, by checking EXP against the percentage. 3. For the map, box both title lines in the minimap header, right of the icon, and leave room on the right for longer names: the box stops at the minimap's frame by itself.

Known characters: none ·

Session

Grind EXP/h- 
Current EXP/h- 
Map rate- 
Gained- 
Time counted- 
Idle- 
To next level- 
Level-ups / deaths- 
Lv -

Grind EXP/h leaves out idle time and the first 2 minutes on a map. Idle starts when the last minute brought under 20% of the map rate, or under 100 EXP/min, and is dated back to where the grinding actually stopped. Current EXP/h is the last 10 minutes, idle included. Map rate is the most EXP made in any 15 minutes on that map. Percentages are of your current level. Time stops counting altogether when no reading succeeds for over a minute (game minimized, picture covered).

Maps

Sessions

Progress

Daily avg-
Daily %-
Total-
Days played-
Grind time-
Grind EXP/h-

EXP per day

Level

ETA to level

Days as a table

A day's EXP is everything you gained that day, counted from the tracker's readings: EXP made while it was off (quests, play without it) lands on the next day it runs. Daily % is against your current level. Grind time and Grind EXP/h only cover what the tracker saw.

Your data

Everything is kept in this browser. Clearing the browser's site data wipes it, so either let the tracker save to a file on your disk as well, or export a backup now and then.

EXP table: osmsdataexplorer.com, read from the game client. Readings are accepted only when the EXP number and the percentage agree with it.